nSnake
A ncurses implementation of the classic Snake game
Functions | Variables
src/nsnake.c File Reference

The core functions of the game - except for the main. More...

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "nsnake.h"
#include "engine.h"
#include "fruit.h"
#include "player.h"
#include "hscores.h"
Include dependency graph for nsnake.c:

Functions

void nsnake_abort (char *error_msg)
 Aborts the game and displays the error message.
void nsnake_exit ()
 Interrupts the game and quits to the terminal.
void nsnake_game_over ()
 Finish the game after the snake have lost a life.
void nsnake_init ()
 Starts all the necessairy stuff.
void nsnake_pause ()
 It, umm, pauses the game, i guess.

Variables

struct game_t game
 The global game structure.

Detailed Description

The core functions of the game - except for the main.


Function Documentation

void nsnake_abort ( char *  error_msg)

Aborts the game and displays the error message.

Note:
EXIT_FAILURE is a portable constant for indicating failure upon exiting a program.
void nsnake_exit ( )

Interrupts the game and quits to the terminal.

Note:
EXIT_SUCCESS is a portable constant for indicating success upon exiting a program.
void nsnake_game_over ( )

Finish the game after the snake have lost a life.

See also:
engine_show_game_over()
get_game_over_input()
void nsnake_init ( )

Starts all the necessairy stuff.

Sets all the global variables and call the initial functions so the game may start.

See also:
hscore_init()
player_init()
fruit_init()
engine_show_screen()
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