nSnake
A ncurses implementation of the classic Snake game
Data Fields
game_t Struct Reference

Global definitions related to the game in general. More...

#include <nsnake.h>

Data Fields

int mode
 The collision mode of the game.
int level
 Tells how fast will the snake move.
int cant_open_hscore_file
 Flag that tells if we could open the highscores file.

Detailed Description

Global definitions related to the game in general.


The documentation for this struct was generated from the following file:
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