![]() |
nSnake
A ncurses implementation of the classic Snake game
|
Represent the snake itself. More...
#include <player.h>

Data Fields | |
| int | is_alive |
| Indicates if the player is alive. | |
| int | speed |
| How many chars will the player move by frame. | |
| int | size |
| Current size of the snake's body. | |
| int | score |
| The player's score :D. | |
| int | direction |
| Which direction shoud the player go. | |
| struct player_pieces * | body |
| All pieces of the snake (including the head) | |
Represent the snake itself.
1.7.6.1