nSnake
A ncurses implementation of the classic Snake game
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Global
engine_init
()
There must have a game init function or something where i could put this
Global
hscore_init
()
clean this code. Lots of useless ifs and elses.
Class
player_t
Currently the snake have no physical limit. Must implement one. Maybe something like if the snake occupies the whole screen, a pop-up says 'congratulations' or the size resets but not the score...
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